Search results for "learning application"

showing 3 items of 3 documents

Discovering learning paths on a domain ontology using natural language interaction

2005

The present work investigates the problem of determining a learning path inside a suitable domain ontology. The proposed approach enables the user of a web learning application to interact with the system using natural language in order to browse the ontology itself. The course related knowledge is arranged as a three level hierarchy: content level, symbolic level, and conceptual level bridging the previous ones. The implementation of the ontological, the interaction, and the presentation component inside the TutorJ system is explained, and the first results are presented.

HierarchyNatural language interactionComputer sciencebusiness.industryProcess ontologyA domainOntology (information science)computer.software_genreBridging (programming)Human–computer interactionOntologyUpper ontologyArtificial intelligenceweb learning application natural language ontologybusinesscomputerNatural languageNatural language processing
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Evolution Analysis of Ear Training Applications Use by Musicology Students

2023

Learning Applications[SHS.MUSIQ] Humanities and Social Sciences/Musicology and performing artsMusic LearningEar Training Applications[INFO] Computer Science [cs]Blended LearningSurvey
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Immersive Virtual Reality Education Application : Four Development Iterations along Design Science Research Methodology

2022

This study introduces a research and development process of an immersive Virtual Reality (VR) education application. Altogether four application development iterations are showcased along the Design Science Research methodology. The results show how initial problems change and new problems occur during the course of a long-term DSR project with multiple iterations. Moreover, the study results confirm various previous findings, for example, that VR works better on higher learning levels such as application -level and personalization is a way to achieve this. In addition, 360 photos and videos were found to be easy and cost-efficient ways to increase personalization of VR applications. The re…

immersivelong-term studyopetusohjelmat (tietokoneohjelmat)design science researchkehittämistutkimuslearning applicationvirtual reality113 Computer and information sciencesohjelmistokehitysAdvances in Teaching and Learning Technologiesvirtuaalitodellisuus
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